Hypervision: Changing the Game in VR Technology
Virtual Reality (VR) continues to redefine the way we interact with digital content. However, despite several leaps in technology, one aspect of VR that has always felt somewhat limited is the field of view (FoV). VR enthusiasts, it's time to rejoice - this is about to change significantly, thanks to a little-known company named Hypervision.
SadlyItsBradley: Showcasing the Latest in VR
YouTube channel SadlyItsBradley recently featured a video titled The Widest FoV Pancake Lenses I've ever Seen! This video focused on the high-resolution 4K displays from major companies showcased at a recent event, Display Week. Among the eye-catching exhibits, Hypervision stole the limelight with its fascinating optic systems, promising a high FoV without the drawbacks of past iterations.
Breaking New Ground with Pancake Optics
Hypervision, a relatively new entrant in the VR industry, initially focused on spherix optic systems. However, their shift to pancake optics has resulted in some incredible developments, the most impressive being a lens that supports up to 240 degrees FoV.
Overcoming Challenges: The Path Forward for Hypervision
The company's base design, the VR140 Gen 2, already packs a punch with an impressive FoV - 112 degrees horizontal and 95 degrees diagonal. This results in a combined FoV of 130 degrees. However, Hypervision suggests that a slightly bigger display (around 2.5 inches) could unlock a 140 degrees diagonal FoV. With 2.5 inch displays increasingly available in the market, this potential is tantalizingly close.
Moreover, these lenses support up to 40 pixels per degree, promising a high-resolution visual experience. However, the real game-changer is the VR240 Gen 2, Hypervision's concept for a 240-degree FoV lens.
The VR240 works by stitching together two VR140 lenses. While it's not a new concept—companies like Panasonic have previously showcased similar ideas—the implementation by Hypervision is revolutionary. Thanks to their software magic and a co-processing chip, they can seamlessly match the FoV and light paths.
Yet, the product is not without its challenges. The 2.1 inch BOE LCD displays that Hypervision currently uses for the VR140 are currently at their limit. As per the company, a bigger, better display (2.5 inch or more) with a faster refresh rate is required to unlock the full potential of these lenses.
But what does this mean for the VR industry? Should larger displays become available and affordable, the doors for a hyper-immersive VR experience will swing open. A higher FoV could change the game in VR technology, making it a more compelling choice for both consumers and professionals.
Will Hypervision's optic technology be the game-changer that finally unlocks the full potential of VR? Only time will tell. However, if their current developments are any indication, the future of VR looks exciting indeed.